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    AdulT's Avatar
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    MW3 have remained undetected since it's release.


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    Quote Originally Posted by AdulT View Post
    MW3 have remained undetected since it's release.
    Good to know. I purposely used acronyms for those other providers so as to not "advertise them". I see that is insufficient since they got asterisked (edit: I see that was manually performed by yourself), so I will just say "other providers" in the future .

    - - - Double Posts - - -

    I'm going to create a separate thread for my interesting question I had here before since it's completely unrelated to this thread.

    have you ever considered using machine learning / ai to make aimbot for any of your supported games completely humanized? AI is going to start becoming big in the next several years for aimbot detection per a new company utilizing AI in detection with outstanding accuracy (or so they claim). Such a process would make the aim tailored to every user and instead of having a constant or sliding value for moving the crosshairs over an enemy in-game, it would do so as a human would and would not even be detectable by these up and coming AI anti-cheat devs. I'd bet money that every single company selling an aimbot for a game right now would be detected, not by detecting the injection or cheat program itself, but the specific aiming profile of the user and generating a probability of using aimbot and banning based off of that being above a certain threshold since aimbots currently are just using some lines of code, perhaps with some randomization thrown in.

    I understand the concept of "if the aimbot mechanism is working fine for us now and these developing AI aimbot detection companies aren't common yet we don't need to focus on anything extensive like this now", but I've always been of the mindset to get ahead of the curve. There's a botting software for runescape that monitors your own mouse movements for several hours and creates it's own botting mouse movements based off of the users playing to keep it completely undetectable and unique to each player who is botting and I find it fascinating. I've mentioned this to another cheat provider I used in the past and never got a response so I'm interested to hear your thoughts.

    What would be cool about this is that not only would it make aimbot undetectable from AI based anti-cheat companies in development, it would also allow users to just have to hold right click on the mouse and the aimbot would do all of the aiming and shooting entirely for the user (should they want to) with no full mouse movement involved. Some would say that would make it more boring, but it'd at least be a new feature that would be possible to advertise and could be compounded with other new AI-based features. The thought of just having to use your right click/aim key and the aimbot aims and shoots entirely for you and looks completely natural as a human would and would not fully lock onto the body but have variance to the aim that is not consistent, not randomized, but completely humanized (because it is based on humans aiming via a dataset) is a very cool concept.
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