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Get instant access to the Starship Troopers: Extermination Cheat for PC.
Starship Troopers: Extermination is a co-op first-person shooter from Offworld Industries, the Canadian studio behind Squad. It is built in Unreal Engine 5 and set in the Starship Troopers universe, which Offworld uses under licence from TriStar Pictures. You play as an elite Deep Space Vanguard Trooper of the Mobile Infantry, and up to 16 players drop onto hostile planets together to take them back from the Arachnids for the Federation.
A match follows a clear loop. Your squad lands, builds a base with walls, bunkers and ammo stockpiles, completes objectives while the hordes attack, and then fights its way to extraction. The Bugs come in waves that fill the screen, and the Carnage System leaves their bodies on the field, so the ground itself changes as the fight goes on. Six classes share the work (Ranger, Sniper, Demolisher, Guardian, Engineer and Medic), and the modes range from base building in AAS to wave defence in Horde, resource runs in ARC and nest clearing in Hive Hunt.
Our Starship Troopers: Extermination hack is built for that pressure. It brings an aimbot with bullet drop and bullet speed prediction, a triggerbot, 3D and 2D radar ESP, item ESP and weapon options such as No Recoil, No Spread, Unlimited Ammo and Rapid Fire. It runs on the Steam version of the game for Windows PC, and you can buy it on its own or get it with the Premium Package.
When the Bugs pour over the wall, you need to know where they come from and stop them before they reach your squad. The Starship Troopers: Extermination Cheat marks the Bugs in sight and out of sight, leads moving targets with its aimbot and keeps your shots steady with No Recoil and No Spread, with Unlimited Ammo so you do not run out.
The STE cheat covers aim, awareness and weapon control, with options for long range shots, close defence and keeping your squad in view. Everything is set in the in-game menu, and you can save a default setup plus three custom ones. The highlights are below, and the full option list is in the Features panel on this page.
Seeing what is coming is the hard part of a big Bug attack. Up to 16 Troopers, their base and a flood of Arachnids share the screen, and with the Carnage System the dead Bugs stay on the field and pile up. Weather and time of day shift during play, and on the asteroid outpost X-11 the Meteor Storm and Atmosphere Failure mutators bring heavy fog and much lower visibility.
The 3D Radar draws a Bounding Box and a Head Dot on the Bugs in range, and Enemy Distance ESP and Enemy Health ESP tell you how close each one is and how much health it has left. The Enemy Visible and Enemy Invisible colours separate Bugs in plain sight from Bugs out of sight, and the 2D Radar with Show Enemy and Radar Scale shows which side of the base the Bugs are coming from.
The Sniper is the recon and long range class, and its job is to thin out the Bugs before they reach the wall. Long shots at moving targets are hard to land, so the aimbot uses Bullet Drop Prediction, Bullet Speed Prediction and Prediction Scale to place the shot where the target will be. Aim Bone set to Head Priority prefers the head, Visibility Check only picks Bugs you can see, and Stick to Target stays on one enemy instead of jumping to the next. Max Distance caps how far the aimbot reaches, and Draw Aim FOV shows the area it works in on your screen.
Horde is wave defence, and AAS asks your squad to build a base and hold it. The game’s Director decides where Bugs spawn based on where players are, the mission objectives and the pace of the fight, so the pressure moves around the base. Ambush mutators and roaming Royal Guards add to it, and at Maximum Threat the fight turns into an Endless Horde.
The Triggerbot shoots for you when a Bug is under your crosshair, with a Fire Delay, a Max Distance and its own key through Use Trigger Key. Set Aim Style to Distance and the aimbot takes the closest Bug first, which is often the one about to break through the wall.
The Guardian carries heavy armour and machine guns, and the Ranger has a jet pack and fights up close. Both classes put a lot of bullets into the swarm. No Recoil keeps the barrel from climbing, No Spread keeps the shots tight, and No Sway steadies the sights, while Smooth Aim gives a softer pull toward the target. Ammo is part of the base building game too.
The Engineer builds the base, and ammo stockpiles keep the squad supplied while the waves keep coming. A long defence means trips back to the stockpile, and each trip is time away from the wall. Unlimited Ammo means you do not run out, and Rapid Fire raises your rate of fire, so you can stay on the wall while the rest of the squad works on building and objectives.
Starship Troopers: Extermination is co-op against the Bugs, and players do not fight each other. Friendly fire is part of the game though, and the game has a traitor system for team kills. The Fire Bombardier leaves a burning zone that makes it harder to rescue downed teammates. The Medic brings healing and a medical drone, and a buildable Field Shower puts out burning Troopers.
Friendly Name ESP, Friendly Distance ESP and Friendly Health ESP (Scaled or Static) show where your squad is and who needs help, and Show Friendly puts them on the 2D Radar. Keep Aim on Friendly and Trigger on Friendly switched off, and the aimbot and triggerbot stay on enemies only.
Some missions are not about standing on the wall. ARC is about resource collection, and the other modes send your squad across the map for objectives before the extraction. Knowing where items are means less time searching in the open with the Bugs closing in. Item ESP shows items in the world, Item Distance ESP tells you how far away each one is, and Max Item Distance sets how far out it looks. The Customizable Item Key gives item ESP its own key. Projectile ESP draws projectiles in their own colour, which helps you read a busy fight.
Six classes means six different jobs, and one set of settings rarely fits them all. A Sniper wants prediction, Head Priority and a tight Limit Angle, a Guardian holding a choke point wants the Triggerbot and Aim Style set to Distance, and a Medic may only want Friendly ESP and the 2D Radar.
The cheat saves a default setup plus Custom 1, Custom 2 and Custom 3, and each one has its own hotkey, so you can switch setups between classes and missions. The game also has a long climb through Career and Mission XP, Weapon Mastery XP and Company tiers, and a setup that is one key away means less time in the menu between missions.
Getting started with the Starship Troopers: Extermination hack takes three steps.
Register on the forum for free. Your subscriptions, downloads and support all run through it.
Buy the Starship Troopers: Extermination Cheat on its own, or get it with the Premium Package. The price box on this page shows the options.
Run the SystemCheats loader, start the Steam version of the game and open the cheat menu with the menu key to set up your options.
Starship Troopers: Extermination uses Easy Anti-Cheat. The game’s Steam store page lists it as a kernel level anti-cheat and asks players to agree to a third party EULA. No cheat is ever completely risk free. Before you buy, check the live cheat status page. It always shows the current state of every cheat.
Yes. It is sold as a single cheat and it is also included in the Premium Package and the One Day Trial. The price box on this page shows the options.
Only the Steam version of Starship Troopers: Extermination is supported, on Windows 10 and 11 PC.
Easy Anti-Cheat. The Steam store page lists it as a kernel level anti-cheat and asks players to agree to a third party EULA.
Check the live cheat status page. It always shows the current state of every cheat, including this one.
Only if you want it to. Players fight the Bugs together, not each other, but friendly fire is part of the game. Keep Aim on Friendly and Trigger on Friendly switched off and the aimbot and triggerbot stay on enemies.
Yes. The cheat saves a default setup plus Custom 1, Custom 2 and Custom 3, and each one has its own hotkey, so a Sniper setup and a Guardian setup are one key press apart.
Yes. Item ESP shows items with Item Distance ESP and Max Item Distance, and it has its own Customizable Item Key. Projectile ESP is there too.
The Bugs keep coming, and the Troopers who see them first hold the line. Get the STE cheat on its own or with the Premium Package, look at the status page before you buy, and drop in with the swarm on your radar.
Our support team is available 24 hours a day, 7 days a week through the SystemCheats forum and TeamSpeak. Read what customers say on Trustpilot, or compare all cheat packages to find the right fit.
What is Starship Troopers: Extermination?
Starship Troopers: Extermination is a co-op first-person shooter from Offworld Industries, the studio behind Squad, built in Unreal Engine 5. Up to 16 players drop onto hostile planets, build a base and fight waves of Arachnids until extraction.
Cheating in Starship Troopers: Extermination
Our Starship Troopers: Extermination cheat has an aimbot with bullet drop prediction, a triggerbot, 3D Radar ESP, Item ESP, No Recoil and Unlimited Ammo. You can buy it as a single cheat or get it with the Premium Package.
Is the Starship Troopers: Extermination cheat safe?
Starship Troopers: Extermination uses Easy Anti-Cheat, a kernel level anti-cheat listed on its Steam store page. No cheat is ever completely risk free. However, you can always adjust your settings to play legitimately for the long run. Check the live status page before you play.