This game shows promise. I'd love to have something for it as well.
This game shows promise. I'd love to have something for it as well.
can i buy wardogs cheeseeee????????
The cheat is up for Premium Package users. Note that it is still beta! It will still be improved.
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Thanks! But is this availible for 1-day trial? @SystemFiles
Last edited by Alec1889; Yesterday at 08:34 AM.
@Alec1889 No, only in premium package for now.
Feautere list for now:
AIMBOT
- Auto Aim — with optional Auto Fire and configurable fire delay
- Smooth Aim — linear and constant smoothing, independently tunable
- Humanized Aim — randomized aim curve for a natural movement path
- Angle Control — limit angle, deadzone angle and angle scaling
- Aim Key — hold-to-aim, or fully automatic
- Bullet Speed Prediction — leads moving targets by projectile travel time
- Bullet Drop Prediction — compensates gravity drop, with prediction scale
- Sway Compensation — solves from the weapon muzzle instead of the camera
- Visibility Check — only locks onto targets that can actually be hit
- Stick To Target — keeps the current target until it is lost
- Randomize Aim — randomized aim point at a configurable rate
- Aim Style and Aim Bone selection
- Target Selection — enemy players, friendly players, vehicles, targets, downed
- Max Distance limit
- Draw Locked and Draw Aim FOV indicators
TRIGGERBOT
- Triggerbot — fires automatically when a valid target crosses the crosshair
- Trigger Key — hold-to-trigger, or fully automatic
- Fire Delay — configurable reaction delay
- Target Selection — enemy players, friendly players, vehicles, targets, downed
- Max Distance limit
3D RADAR (ESP)
- Bounding Box — multiple box styles with adjustable size
- 2D Line — snapline to each target
- Player ESP — name, distance, health, weapon and downed state
- Vehicle ESP — vehicle name and distance
- Target ESP — name, distance and health
- Head Dot — with adjustable dot size
- Aim Laser — shows where each target is aiming, with adjustable length
- Visibility — separate toggles for enemy players, friendly players, vehicles, targets, downed and corpses
- Distance Limits — separate limits for players, vehicles and corpses
COLORS
- Visibility Based — separate visible and invisible colors for enemies, friendlies and targets
- Vehicles — enemy and friendly vehicle colors
- Corpse, Crosshair, Menu and Aim FOV colors
- Warning Colors — aiming at you, can see you, is visible
- Every color fully configurable in RGBA
2D RADAR
- Radar — with cross, window, dot and FOV cone
- Visibility — enemy players, friendly players, vehicles, targets and downed
- Stick To Window — keeps the radar anchored to the game window
- Radar Scale, window size, cross size, dot size and dot type
- Center 2D Radar — center on screen or free placement
- Max Distance limit
WARNING SYSTEM
- Aiming At You — warns when a target aims in your direction, with angle threshold
- Can See You — warns when a target has line of sight, with angle threshold
- Beep System — audible warning with its own distance limit
- Max Distance limit
MISC
- Crosshair — multiple styles, adjustable size, and a dynamic crosshair that follows the real muzzle
- Overlay Info — FPS, resolution, time and watermark
- Health Bar and Weapon Info display
- Panic Key — instantly hides everything
- Font — adjustable size and shadow
- No Recoil — removes weapon recoil
- No Spread — removes bullet spread
- No Sway — removes weapon sway
- Hide Account Info — hides the on screen account watermark
- Ghost Mode — free movement with adjustable speed and saved location
FILTERS
- Friendly List — up to 6 players forced friendly
- Enemy List — up to 6 players forced enemy
CONFIGURATION
- Config Slots — default plus 3 custom configs, each on its own hotkey
- Custom Positions — freely placeable radar and menu
- Custom Keys — panic, menu, aim, trigger, corpse, ghost mode and config keys all rebindable