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  1. #1

    Battlefield 6 Battlefield 6 Cheat Video - Legit Gameplay

    Music: SystemCheats - It ain't me



    Early build of the cheat with legit settings and visible only

    It ain't me, it ain't me...
    I ain't your clean-play one....



    Music: Spiderbait - Black Betty



    Note:
    The cheat does NOT fully support vehicles.
    The way it works is that you enter a vehicle with an AR or sniper rifle, and it will use its speed for prediction, which is very close to the chopper gunner's velocity.

    Have fun!
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  2. The Following 11 Users Say Thank You to Psychopath For This Useful Post:

    Boneair69 (10-23-2025),burgermeister (10-24-2025),denis10000002 (10-23-2025),FreshMan (10-23-2025),hasankral (10-24-2025),jonathanmemelord (10-24-2025),Lunatic (10-23-2025),nick-mw3 (10-24-2025),russruss1 (10-24-2025),SystemFiles (10-24-2025),xxet (10-23-2025)

  3. #2
    this might be one game i want to cheat in so bad but dont have the balls to do it
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  4. #3
    Quote Originally Posted by XxCapperBoyxX View Post
    this might be one game i want to cheat in so bad but dont have the balls to do it
    I know what you mean...I feel the same way. But I also know that at a certain point I can no longer resist.
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  5. #4
    they doesnt ban HWID so EA pro 10-16€ and give it a blast
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  6. #5
    i hope that what happened on 01:02 can be polished with slightly better visibility check, otherwise sick vid/song.
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  7. #6
    @w33fresh
    They grab your HWID, and no, they don't ban you by HWID after the first ban.
    However, after repeated bans, you end up with an HWID ban.
    They can also easily find you on a new account if you get reported.
    During a manual check, they can cross-reference your previous bans and ban you immediately.
    Give them time to make money from cheaters who keep renewing their subscriptions on new accounts.
    Once they've had enough, expect a full automated HWID ban system to be in place.

    @bvlcony
    It's literally using the game's logic for what's visible and what's not. It boggles my mind too.
    But it doesn't affect performance, which is why we prefer it.

    When it comes to raycasting our own visibility checks, it's a million times better, but the performance hit isn't worth it.
    We have to consider that, especially without proper backbone code to handle the number of bones on a conquest server.
    Imagine tons of rays coming out of your character's head, trying to hit valid targets every single frame on a 64-player server with 16 bones per character.
    Yeah, that's a pure FPS killer.

    Using the game's logic is simple and effective, but the quirks that come with their own visibility check are strange.
    Still, it makes sense since visible objects are destructible, and technically, you can shoot through them with the proper ballistics.
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  8. The Following User Says Thank You to Psychopath For This Useful Post:

    k1xor (10-24-2025)

  9. #7
    Then i guess my solution will be using lower fov, when the chair will be available for basic users.
    Cheers.
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  10. #8
    Will u guys be considering adding skeleton, esp like in COD?
    If u have the bones, draw the linesssss

    gonna be renewing my premium sub sometime in the Halloween sale
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  11. #9
    @jonathanmemelord
    Several features are missing from the current BF6 build for a reason. @SystemFiles didn't want to release everything at once.
    The goal was to get a simple cheat running first, see how it performs, and then improve it based on results.
    The plan is to eventually bring it on par with the latest COD framework and include similar features.
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