Hello,
Are you asking specifically about FairFight triggers from Division 1? In Division 2, that is not a factor, and it uses a different anti-cheat.
Division 2 relies mainly on Easy Anti-Cheat. Statistics are not considered as heavily as they are in Division 1.
Even though you can rage for months without being banned in Division 1 nowadays, they do not care as much. (Well, as long as you won't get recorded and reported)
The same applies to Division 2. The primary source of triggers is ISAC, which uses https://tracker.gg/division-2 to flag you as a cheater by your statistics.
But this is on the community side. If you plan to join a known clan, they usually check up on you using these statistics.
When it comes to the developers themselves, I doubt they care as much as they used to.
Even though I see content being pushed, they do not conduct ban waves based on statistics or anything like that. (Even though they indeed can)
They rely mainly on actual detection factors from the game itself or Easy Anti-Cheat.