Hello,
Thanks for the review, 2 days added to your subscription.
However, a few notes personally from me regarding the low score;
I am very positive I know where this "negative" vibe is coming from.
As @FreshMan mentioned, you need to calibrate your aim speed with each of the aimbot types.
Since a while now the aimbot is no longer unified to every customer, that's why there are plenty of threads explaining how to improve it to your own liking.
I've been dominating in SOT lately, especially with the latest update, so this is definitely setting related. You have to sit down and calibrate everything properly.
Start with Weapons, set smooth aim 1 and aim on friendly or NPC.
Hold the aim key with a sniper for example, play with the Player, Aim Speed, increase it will its sticky, but not shaky.
If it's shaking, then lower it by 500 and try again, you can calibrate it all on the fly.
When that's done, you continue with Cannon Aim Speed and then move on to Harpoon Aim Speed
Here is an example of what I'm using in-game: https://i.imgur.com/LD9prlt.png (Mouse DPI set to 800 - Windows Mouse Cursor Speed: 10 - https://i.imgur.com/oLpghJv.png)
Cheat's settings:
Code:
Player Aim Speed=12000
Cannon Aim Speed=50000
Harpoon Aim Speed=28000
Give it a shoot and let us know.
I can understand the frustration, but this is only because the old aimbot method is no longer possible due to risk of detection.
But, that's why there are threads explaining it. You have to tinker with it more, which is not ideal for a "friendly" menu, but our SOT cheat has been "different" for a few years now and required that tweaking from the user's end for a while..
Don't get me wrong, it's no where near perfect, I would never claim it to be, but for example, PVP part, its spot on.
You have to remember some of the guns has limitation of their max distance. For example snipers are good up to 300m, pistol up to 75m, blunder 15m. So that's something you need to factor in.
Another very annoying part of this game is it's netcode, I constantly see hit marks, but health is not going down, and then the opposite happens, no hit marks but health go down..
As for the cannon aimbot, definitely room for improvements, but we're on a right track with it.