Bounding Box (None, 2D, 3D)
Draws 2D or 3D boxes around soldiers to highlight positions
Box Size (1 ~ 10)
Adjusts line thickness of bounding boxes
2D Line
Draws snap lines from the bottom of your screen to targets
Player Name ESP
Displays player names of infantry soldiers
Player Distance ESP
Displays distance to players in meters
Player Health ESP (None, Scaled, Static, Vertical)
Displays health status and bars for infantry
Player Weapon ESP
Displays the currently equipped weapon of each soldier
Player Role ESP
Displays battlefield roles such as Commander, Officer, Sniper, Machine Gunner, or Medic
Head Dot
Draws a visible dot on the target head bone
Dot Size (2 ~ 20)
Adjusts size of head dot
Aim Laser
Draws a 3D line showing where enemies are aiming
Laser Size (50 ~ 3000)
Adjusts length and thickness of aim laser line
Grenade ESP
Highlights thrown frag grenades and smoke canisters in real time
Pickup ESP
Highlights dropped weapons and interactable gear
Redeploy ESP
Highlights Garrisons, Outposts, and friendly or enemy spawn points through terrain
Tunnel ESP
Highlights hidden underground Viet Cong and NVA tunnel entrances
Tunnel Link ESP
Draws visual connection lines between connected tunnel entrances across the map
Vehicle ESP
Highlights tanks, transport trucks, patrol boats, and helicopters through foliage
Mine ESP
Highlights anti-personnel toe-poppers and anti-tank landmines
Trap ESP
Highlights hidden punji stick pits and tripwire booby traps in dense jungle brush
Supply ESP
Highlights air-dropped supply crates and logistics boxes
Supply Truck ESP
Highlights logistics supply trucks on the battlefield
Node ESP
Highlights Munitions, Manpower, and Fuel resource nodes
Satchel ESP
Highlights placed satchel charges on fortifications and vehicles
Show Friendly
Displays ESP overlays for friendly team members
Show Enemy
Displays ESP overlays for enemy soldiers
Show Vehicle
Displays ESP overlays for all vehicles
Max Distance (0 ~ 1000)
Sets maximum rendering distance for player and vehicle ESP
Item Max Distance (0 ~ 1000)
Sets maximum rendering distance for tactical objects, traps, and supplies
Item Distance ESP
Displays exact distance numbers on item and trap ESP