I've used premium package before for lots of games that you provide.
I would like to return but I have some questions I like to pm first.
I just want to confirm some things my friend is saying.
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I've used premium package before for lots of games that you provide.
I would like to return but I have some questions I like to pm first.
I just want to confirm some things my friend is saying.
If you want to PM someone, why just not send a PM right away or ask the questions here? :pepe-hmm:
It's the same as "Can I ask a question" While saying it you already asking a question... :pepe-think:
Thanks for the response, with the new Ricochet update for MW2/Warzone 2 - do you have ideas on how to prevent ESP (Walls) from detecting the clone hallucination?
Meaning are you going to test to figure out how it works and figure out a way to counter it??
Hello,
To figure it out, you need to get flagged, nobody from staff is planning to do so.
Either way, the only way to even have that shit on you is that you must've been an obvious cheater that got caught, either by statistics or something internally such as hwid. So, with that said, why would we even bother? How is that going to save you when you already flagged...? There's no logic in it.
These are just funny PR moves they introduce, a great way to expose some high-profile streamer live...
However, If anyone with a flagged account wants to be our guinea pig, you are more than welcome to pm me.
But how does anyone know what qualifies you to be suspected like they say.
What if you get numerous wins in a day in Warzone or what if you get to many same bone shots with aimbot, or what if your k/d is just abnormal for numerous games. What if it is just salty players who you killed even with a uav and they just report you then bam you are suspected.
Basically only the cheat dev can figure this out cause with most cheats you can distinguish bots from real players so the question is does a clone register as a bot with the cheat or not?? From what I read the clone looks like a real player with walls.
I would say only a cheat dev has the knowledge and money to figure this out, ie use a rage acct, use vpn, use spoofer, and go test to see how a clone would be seen by the cheat using walls.
That way the cheat could be coded to ignore a clone.
I guess only way some cheat dev is going to figure out how this work is when it affects their pockets.
You will know if you are qualified, if you start shooting at someone that does not exist:pepe-think:
Jokes aside, i do get your point. But untill now there is not a single report of that actually happening. If its actually implemented, we can take a look at it. Untill that happens, we cant tell you if the cheat detects the clone as a bot or enemy or whatever.
Thanks for the replies guess it's a waiting game until a rager gets banned
You are looking at it from a cheater's perspective and not from a legitimate player's perspective.
The stupidity here is that if the clone will be ignored you are making it too obvious for them to detect it. :rofl:
Think about it...
You want to approach it as a legit player would.
Think of it if a legit, yet suspicious player doesn't see the clones through walls, but he will face them at some point, right? For him, it's just another player in the lobby.
Now think of if we eliminate that by making them not show up or show as AI, this becomes a straight indication that the "cheater" is well aware of what it is, but in reality, a cheater wouldn't end up in this situation in the first place if he wouldn't be too damn obvious with the cheat.
We have the Legit version and "Show Invisible" feature for a reason.
That's how you prevent from being flagged, by disabling the ability to see through walls and just focusing on what's visible, which is more than enough for this game.
As I already said above, this is mainly on an already suspected/flagged account. So if you got flagged, you already fucked up. It won't help you if you'll ignore it or not.